Yeah, I know... I didn't post last week. I also did not live up to my promise of continuing my Combat Mission AAR. I've been a bad person.
It's not that it was busy for me though, that's the thing. I'm really in this very odd in-between-projects-thing with my freelance work, while at the same time just waiting for the other shoe to drop at the day job on a multi-year project. That's put me in a big tense knot creatively. It's very frustrating, but I'm working through it.
I have a few board game reviews pending for Armchair General and Paste, and those are all fine and good. But the feature-length things are eluding me, as they usually do, coming into the holiday season. That's usually AAA reviews season, and I am not as inclined to play in that space. I just don't have the time to commit to solid play throughs prior to general release of a AAA game. That's just a fact.